ktamaga/ 0040700 0001016 0001016 00000000000 07061176663 012027 5 ustar thomas thomas ktamaga/Makefile.am 0100600 0001016 0001016 00000000375 07052052302 014046 0 ustar thomas thomas dist-hook:
-perl automoc
SUBDIRS = ktamaga po
EXTRA_DIST = AUTHORS COPYING ChangeLog INSTALL README TODO ktamaga.lsm
# not a GNU package. You can remove this line, if
# have all needed files, that a GNU package needs
AUTOMAKE_OPTIONS = foreign
ktamaga/ktamaga/ 0040700 0001016 0001016 00000000000 07061174312 013421 5 ustar thomas thomas ktamaga/ktamaga/Makefile.am 0100600 0001016 0001016 00000005177 07052246436 015475 0 ustar thomas thomas ####### kdevelop will overwrite this part!!! (begin)##########
bin_PROGRAMS = ktamaga convert
ktamaga_SOURCES = main.cpp ktamaga.cpp tlcd.cpp ktamagasched.cpp \
ktamagastat.cpp conf.cpp confData.cpp tamdata.cpp \
ktamaga.moc.cpp conf.moc.cpp confData.moc.cpp tlcd.moc.cpp
ktamaga_LDADD = -lkfile -lkfm -lkdeui -lkdecore -lqt -lXext -lX11 $(LIBSOCKET)
convert_SOURCES = convert.cpp tamdata.cpp
convert_LDADD = -lqt
SUBDIRS = docs
EXTRA_DIST = main.cpp tamagadefs.h ktamaga.kdelnk ktamaga.xpm ktamaga.cpp tlcd.cpp
install-data-local:
$(mkinstalldirs) $(kde_appsdir)/Games/
$(INSTALL_DATA) ktamaga.kdelnk $(kde_appsdir)/Games/ktamaga.kdelnk
$(mkinstalldirs) $(kde_icondir)/
$(INSTALL_DATA) ktamaga.xpm $(kde_icondir)/ktamaga.xpm
$(mkinstalldirs) $(kde_datadir)/ktamaga/
$(INSTALL_DATA) data/* $(kde_datadir)/ktamaga/
uninstall-local:
-rm -f $(kde_appsdir)/Applications/ktamaga.kdelnk
-rm -f $(kde_icondir)/ktamaga.xpm
-rm -f $(kde_datadir)/ktamaga/*
####### kdevelop will overwrite this part!!! (end)############
# this 10 paths are KDE specific. Use them:
# kde_htmldir Where your docs should go to. (contains lang subdirs)
# kde_appsdir Where your application file (.kdelnk) should go to.
# kde_icondir Where your icon should go to.
# kde_minidir Where your mini icon should go to.
# kde_datadir Where you install application data. (Use a subdir)
# kde_locale Where translation files should go to.(contains lang subdirs)
# kde_cgidir Where cgi-bin executables should go to.
# kde_confdir Where config files should go to.
# kde_mimedir Where mimetypes should go to.
# kde_toolbardir Where general toolbar icons should go to.
# kde_wallpaperdir Where general wallpapers should go to.
# set the include path for X, qt and KDE
INCLUDES= $(all_includes)
# claim, which subdirectories you want to install
# you can add here more. This one gets installed
ktamaga_METASOURCES = ktamaga.moc.cpp tlcd.moc.cpp confData.moc.cpp
# the library search path.
ktamaga_LDFLAGS = $(all_libraries) $(KDE_RPATH)
convert_LDFLAGS = $(all_libraries) $(KDE_RPATH)
# them while "make clean", use CLEANFILES
DISTCLEANFILES = $(ktamaga_METASOURCES)
# make messages.po. Move this one to ../po/ and "make merge" in po
# the -x is for skipping messages already translated in kdelibs
messages:
$(XGETTEXT) -C -ki18n -x $(KDEDIR)/include/kde.pot `find . -name \*.h -o -name \*.cpp -o -name \*.cc` -o ../po/ktamaga.pot
ktamaga.moc.cpp: ktamaga.h
$(MOC) -o $@ ktamaga.h
conf.moc.cpp: conf.h
$(MOC) -o $@ conf.h
confData.moc.cpp: confData.h
$(MOC) -o $@ confData.h
tlcd.moc.cpp: tlcd.h
$(MOC) -o $@ tlcd.h
ktamaga/ktamaga/main.cpp 0100600 0001016 0001016 00000002504 07052046716 015057 0 ustar thomas thomas /***************************************************************************
main.cpp - description
-------------------
begin : Mon Feb 14 18:25:28 CET 2000
copyright : (C) 2000 by Thomas Leineweber
email : leine@users.sourceforge.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "tamagadefs.h"
#include "ktamaga.h"
KApplication *app;
int app_pause=0;
conf *config;
int main(int argc, char *argv[])
{
app = new KApplication(argc, argv, "ktamaga");
Ktamaga *ktamaga = new Ktamaga();
app->setMainWidget( ktamaga );
ktamaga->show();
return app->exec();
}
ktamaga/ktamaga/docs/ 0040700 0001016 0001016 00000000000 07052247056 014357 5 ustar thomas thomas ktamaga/ktamaga/docs/en/ 0040700 0001016 0001016 00000000000 07061176574 014767 5 ustar thomas thomas ktamaga/ktamaga/docs/en/Makefile.am 0100600 0001016 0001016 00000002425 07061176563 017023 0 ustar thomas thomas ####### kdevelop will overwrite this part!!! (begin)##########
EXTRA_DIST = index-1.html index-2.html index-3.html index-4.html index-5.html index.html
install-data-local:
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) configure.html $(kde_htmldir)/en/ktamaga/configure.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index-1.html $(kde_htmldir)/en/ktamaga/index-1.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index-2.html $(kde_htmldir)/en/ktamaga/index-2.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index-3.html $(kde_htmldir)/en/ktamaga/index-3.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index-4.html $(kde_htmldir)/en/ktamaga/index-4.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index-5.html $(kde_htmldir)/en/ktamaga/index-5.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index.html $(kde_htmldir)/en/ktamaga/index.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) index.html $(kde_htmldir)/en/ktamaga/ktamaga.html
$(mkinstalldirs) $(kde_htmldir)/en/ktamaga/
$(INSTALL_DATA) *.png $(kde_htmldir)/en/ktamaga/
uninstall-local:
-rm -f $(kde_htmldir)/en/ktamaga/*
####### kdevelop will overwrite this part!!! (end)############
ktamaga/ktamaga/docs/en/index-5.html 0100600 0001016 0001016 00000002475 07052056457 017132 0 ustar thomas thomas
Ktamaga Copyright 2000 Thomas Leineweber , leine@users.sourceforge.net
Versions prior to v0.4 were written and maintained by John Zero, johnzero@telnet.hu.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Next
Previous
Contents
ktamaga/ktamaga/docs/en/index-1.html 0100600 0001016 0001016 00000001143 07052060372 017104 0 ustar thomas thomas
The Ktamaga Handbook: IntroductionNext
Previous
Contents
Next
Previous
Contents
ktamaga/ktamaga/docs/en/index-2.html 0100600 0001016 0001016 00000002341 07052035540 017105 0 ustar thomas thomas
The Ktamaga Handbook: InstallationNextPreviousContents
The top and bottom screen shows the functions. On the top row of menu includes
Feeding , Lights ,
Game and Medical Doctor .
On the bottom row of menu includes Toilet Flush ,
Health Meter and Discipline .
When the far right of the bottom lit up with a Happy/Sad face ,
you got to do something to the Tamagotchi. Check the Health Meter!
FEEDING
To feed your Tamagotchi, press this button. You will see two choices-MEAL
OR SNACK. Press the appropriate button to give Tamagotchi its food. A meal
will make Tamagotchi full by one box and snacks does not make Tamagotchi
full.
LIGHTS ON OR OFF
Press button to turn on/off the lights. You can only switch lights
on/off, when Tama's sleeping.
PLAYING
Playing games makes Tamagotchi happy. Press button to start the game.
The objective of the game is to guess which way does Tamagotchi will look.
If you guess it will move left, then press <- or if you guess it will
move right, then press ->. Every game has 5 chances. After the five chances,
you will see the score. If Tamagotchi is happy, it will increase its mood
level. Press X to quit the game. Playing games can reduce Tamagotchi's
weight.
TAMA'S SICK
Sometimes, Tamagotchi is sick and you will see a skull head at the right
of the screen. To cure it, press this button. If the skull does not disappear,
give it another jab.
CLEANING
When you see a "mess" on the bottom left of the screen, this means that
Tamagotchi has just used the toilet. In order to flush it, press this button
and the screen will be "flushed". NOTE: Tamagotchi will get ill if you
don't flush the toilet for a long time.
HEALTH METER
This Health Meter informs you of the Tamagotchi's Age, Weight, Discipline
Level, Happiness and Hunger. Press to check on the status of your Tamagotchi.
You will first see the age and weight of your pet, then you will see Tamagotchi's
Discipline Level, its hunger and finally, the Happiness Level. Remember,
the more the hearts, the more it is better.
BAD TAMAGOTCHI!
Moving along the bottom menu to the right from the Meter and you will see
a icon which is like a Pac Man shouting. This is the Discipline Icon. You
will use this function when Tamagotchi do not want to eat even though it
is hungry, do not want to play with you or it beeps for no reason. Remember,
more discipline means a more well behaved pet!
ATTENTION
If your Tamagotchi wants attention , it will beep and this icon will turn
red. This icon will automatically turn off when Tamagotchi is satisfied
with your actions.
How to take care for your Tamagotchi
First of all, Tamagotchi needs lots of attention
every 10-30 minutes or so. Don't forget to give it what it wants!
Discipline it when it does not eat even
though it is hungry, when it does not want to play with you or when it
beeps for no reason. If you discipline it even though it is right, it will
cry and will become a very bad creature.
If Tamagotchi falls asleep, all functions
will not be able to work except for the lights function. But remember,Tamagotchi
will wake up by itself and turn on the lights by itself. If you wake him
up, it will get sick easily and restless. When Tamagotchi is sick, even
though it is sleeping, you can give it an injection or two. When it uses
the toilet while sleeping, you cannot flush the toliet until it wakes up.
Don't overfeed the Tamagotchi. This will
shorten its life. Don't overfeed it with snacks. It will become fatter.
Snacks are used for making Tamagotchi happy when you don't have time to
play with it. But bear in mind that there is a limit and more snacks means
more stomachachs!
Now that you have your Tamagotchi, you must do these three things:
1) Wake up Tamagotchi from its million light-year sleep by removing
the insulating sheet (pull paper tab from side of body).
2) Set the tamagotchi communication screen (Reset operation). Press
the reset switch on the rear of the egg with a pointed object. NOTE:
Remember not to press the reset switch too hard when using a sharp rod,
pencils, sharp pens, etc.
3) Adjust the time difference between Tamagotchi's planet and earth
(Timer set). First press the middle button (B) to bring up the timer screen.
Use the left button (A) to set the hours and the B button to set the minutes.
Once you have set the correct time, press the right button (C) to set the
timer. Next, return to the main screen by pressing the B button again.
When you have completed these three steps, a pulsating egg will appear.
Tamagotchi will hatch in about 5 minutes.
NOTE: During this time only the timer and reset functions are
available.
As soon as Tamagotchi hatches, it will beep at you for attention. This
is where the health meter comes in handy. You can determine the mood, health
and behavior of Tomagotchi with the health meter. Tamagotchi will need
to be fed and played with soon after it hatches. In order to start Tamagotchi
on a good growth path, you must take good care of Tamagotchi right from
the start.
FEED: Press A button until knife and fork icon is highlighted,
then press B. Select either Meal or Snack by pressing the B button to feed
Tamagotchi. Be careful not to over feed Tamagotchi; if you do it will refuse
to eat.
LIGHT: Press A button until the light bulb icon is highlighted,
then press the B button. Select either On or Off by pressing the A button
to move the arrow, then press the B button. The light should be turned
off when Tamagotchi is sleeping, or it might get restless! Tamagotchi will
automaticlly turn the light on when wakes up.
DUCK: Just like real pets, Tamagotchi goes to the bathroom. If
droppings appear on the screen, it must be cleaned up right away or Tamagotchi
will get sick. Press the A button until the Duck icon is highlighted, then
press the B button to flush the screen. Tamagotchi will be very happy after
the mess is cleaned up.
HEALTH METER: Check Tamagotchi's health, by pressing the A button
until the Health Meter icon is highlighted, then press B button to check
Tamagotchi's age/weight, discipline, hunger and happiness. After you have
checked all the screens to see if Tamagotchi needs anything, press C to
return to the main screen. You should also check this screen if Tamagotchi
beeps at you and the "attention" icon is highlighted.
PLAY: Press A button until the bat and ball icon is highlighted,
then press B button to begin the game. The object is to guess which way
Tamagotchi will turn. To choose left, press the A button, to choose right,
press the B button. If you choose the correct direction, Tamagotchi will
be happy. There are 5 chances in each game to match Tamagotchi; the more
you match, the happier Tamagotchi will be. To stop the game press the C
button. After playing, check the happiness meter to see if it went up or
down.
MEDICINE: If a "skull" image appears, Tamagotchi is sick and
needs medicine. Press A button until the medicine icon is highlighted,
then press B. Sometimes 2 or 3 injections are needed before Tamagotchi
is well.
ATTENTION: When this icon is highlighted, Tamagotchi needs something.
Check the Health Meter, to determine what Tamagotchi needs. If Tamagotchi
doesn't need anything, it must be disciplined or the Attention Icon will
stay highlighted.
DISCIPLINE: Tamagotchi needs discipline if it:
1) beeps even though it is full and happy
2) won't eat when it is hungry
3) won't play games when it is not very happy. If you neglect to discipline
Tamagotchi when needed, it might grow up into an unattractive, bad mannered
alien.
HAPPINESS AND HUNGER STATUS CHECK
There are a total of 4 hearts on the "Happy" and "Hunger" screens and
they start out empty. The more hearts that are filled, the better satisfied
Tamagotchi is. You must feed or play with Tamagotchi in order to fill the
empty hearts. If you keep Tamagotchi full and happy, it will grow into
a cute, happy cyber creature. If you neglect Tamagotchi, it will grow into
an unattractive alien.
DISCIPLINE STATUS CHECK
As the meter moves towards the right, it indicates you are raising a
well-behaved Tamagotchi.
The higher the discipline scale the less trouble and better behaved
Tamagotchi will be. The key to increasing the discipline meter is to make
sure you scold Tamagotchi when necessary. If Tamagotchi beeps at you for
no reason, you must discipline it.
Tamagotchi needs discipline if it:
- beeps at you even though it is full and happy
- won't eat when it is hungry
- won't play games when it is not very happy
AGE AND WEIGHT CHECK
Converts and displays Tamagotchi's growth information in earth units.
BIOLOGY
- One earth day is equal to about one year for Tamagotchi.
- Tamagotchi will change appearance several times before it reaches
its adult form.
- It seems that the shape, personality and life of each Tamagotchi is
based on how well you take care of it. Each time you hatch a new Tamagotchi
it could grow up to be any one of several adult forms. Tomagotchi will
always return to its home planet. How well you care for it helps determine
how long Tamagotchi will stay on Earth. When it is time for Tamagotchi
to return to its home planet, there is nothing you can do. But, don't worry,
you can always hatch another egg.
WILL YOU BE A GOOD CARETAKER FOR TAMAGOTCHI?
0-5 YEARS: Try harder next time
6-10 YEARS: Room for improvement
11-16 YEARS: Good job
17-22 YEARS: Excellent
23+ YEARS: Amazing!
In order to hatch another Tamagotchi, press the A and C buttons simultaneously
and a new pulsating egg will appear. In about 5 minutes a new Tamagotchi
will be born. Maybe you will raise a different version of Tamagotchi this
time. Try it and see.
TIMER FUNCTION
When you want to know the time, press the B button when no icons are
highlighted and the time will appear on the screen. To return to the main
screen, press the B button again.
In order to re-set the time, press the B button to bring up the timer.
Press the A and C buttons simultaneously and the word "SET" will appear
on the screen. Then follow the same instructions used to set the timer.
Press C button again to return to regular time. Press B again to return
to the main screen.
NOTE: Timer cannot be adjusted if Tamagotchi is preparing to
return to its home planet.
WHEN TO RESET
- When you want to let Tamagotchi return home
- When you have changed batteries
- If Tamagotchi is not functioning properly
- When you want to begin raising a new Tamagotchi
NOTE: Remember, do not press the reset button too hard when
using a pointed object.
SOUND
After Tamagotchi has hatched, the sound can be turned off by pressing
the A and C buttons simultaneously. To restore the sound, press A and C
again.
BATTERIES
Replace the batteries if the Liquid Crystal Display (LCD) is weak.
1) Loosen the screws on the back side. Remove the cover together with
the screws.
2) Take out the old batteries. Insert 2 new LR44 batteries, making sure
to match "+" and "-" signs properly. Be sure to use both new batteries,
do not mix old and new batteries. Do not mix ALKALINE, STANDARD or RECHARGEABLE
BATTERIES. Dispose of used batteries properly.
3) Replace the cover and tighten the screws.
4) Reset the timer and a new Tamagotchi will hatch in 5 minutes.
The following picture shows the types a tamagotchi can have:
NextPreviousContents
ktamaga/ktamaga/docs/en/index-4.html 0100600 0001016 0001016 00000001370 07061176273 017121 0 ustar thomas thomas
The Ktamaga Handbook: Questions and AnswersNextPreviousContents