Display Settings

VRweb

Drawing Style

In the first part of the Display menu you can select the display mode:

A similar pullright menu is available for the interactive display mode, which is applied during navigation.
(use the accelerator keys above, holding both the shift and ctrl key)

An extra item "the same" uses the same display mode during navigation and for still images.
(accelerator key ctrl-u)

The default display mode is Smooth Shading, meaning you have to change to Texturing yourself to display or load textures. The Mesa version by default uses Flat Shading and Wireframe during navigation.


Display Options


Lighting Options


Anchor Settings

These options concern anchor display and appearance.

Display (accelerator key F9) toggles anchor highlighting.
Also available as button in the toolbar.

The effect of the different hightlighting methods are also described on the anchor page.


Color Selection

Via Choose... you can open a dialog for interactive color selection. In the listbox in the top-right select the color you wish to change: Background, Heads-up Display, Anchor Faces (in mode color code), or the Viewing Light.

You can use the RGB or HLS color space for selections. Values can be changed with the sliders or by typing in the new values and entering Return. The field on the left side contains a predefined color map to choose from. With the Apply button you can test the changes; when finished, confirm them with OK or press Cancel to reject all changes.

The other items contain a set of predefined colors, e.g. for quick change of the background color to black, grey, lightgrey or white.


Back to overview.