VRweb offers 5 modes for navigation in scenes, each of which is described on its own page. The mode can be selected by pressing the appropriate button in the toolbar, via the Navigate menu, or by using shortcuts.
VRML offers the possibility of multiple predefined viewpoints. You can select one of them in the Viewpoints pullright menu. After you select one, its name is also displayed in the status line. Up to nine viewpoints can be accessed via the accelerator keys 1 to 9 (digits). The initial camera always has number one.
This is your "emergency exit" if you get lost in hyperspace. Select this function and you will be brought back to the initial view. In case of multiple viewpoints you go back to the most recently selected one.
This function makes your view parallel to the ground plane, i.e. shows a view where you are no longer looking up or down or tilted.
This function makes your view untilted. If you wish to explore worlds without ever tilting your head, you can control this with an option (see below).
When turned on, you can still navigate when anchor highlighting is turned on. You have to double-click (or ctrl-click) anchors to activate them in this case.
When turned off, you may activate anchors with a single mouse click when highlighted, however, navigation is disabled in this case.
When enabled, mouse draggings in walk and heads up mode correspond to speed changes, which gives very convenient control. When disabled, draggings are directly mapped to motions.
This allows you to tilt the view of the scene or the scene itself when enabled. Disable it if you wish to keep an upright view.
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