#VRML V2.0 utf8 #inside pyramid alignment structure #September 8 1999 #coded and built by Al Razutis #situated within Great Pyramid #corridors and structure simplified with primitives for project #north and south alignment with fixed stars in other inline #Cosmo Worlds V2.0 DEF Ascending-Galery Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.3 diffuseColor 0.4 0.45 0.4 specularColor 0 0 0 emissiveColor 0.5 0.3 0.5 shininess 0.1 transparency 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "blue.tile.jpg" } } geometry Box { } } translation 1.05709 0.921844 0.015007 rotation -0.0186692 -0.0721883 -0.997216 0.472506 scale 4.09914 0.87682 0.287459 } DEF Kings-chamber Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.25 diffuseColor 0.5 0.5 0.5 specularColor 0 0 0 emissiveColor 0.5 0.5 0.2 shininess 0.4 transparency 0.2 } texture ImageTexture { repeatS TRUE repeatT TRUE url "stone3.gif" } } geometry Box { } } translation -4 2.5 -2.38419e-007 scale 0.5 0.5 0.5 } DEF passage-way-to-Kings-chamber Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.4 diffuseColor 0.5 0.5 0.5 specularColor 0 0 0 emissiveColor 0.5 0.5 0.5 shininess 0.03 transparency 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "dirt2.gif" } } geometry Box { } } translation -3 2.12963 8.9407e-007 scale 0.5 0.12963 0.187501 } DEF Ascenting-to-Grand-gallery Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.5 diffuseColor 0.5 0.5 0.5 specularColor 0 0 0 emissiveColor 0.5 0.5 0.5 shininess 0.9 transparency 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "brick2.gif" } } geometry Box { } } translation 6.87707 -2.65439 -1.65403e-006 rotation 0 0 -1 0.471239 scale 2.78455 0.136308 0.194377 } DEF descending-to-pit Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.3 diffuseColor 0.5 0.5 0.5 specularColor 0 0 0 emissiveColor 0.4 0.4 0.4 shininess 0.2 transparency 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "dirt2.gif" } } geometry Box { } } translation 5.78211 -5.09469 -1.86265e-006 rotation 0 0 1 0.31416 scale 7.97956 0.0934409 0.20286 } DEF passage-to-Queens-chamber Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.4 diffuseColor 0.4 0.4 0.4 specularColor 0 0 0 emissiveColor 0.4 0.4 0.4 shininess 0.3 transparency 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "brick2.gif" } } geometry Box { } } translation 0.994985 -1.36755 -0.0435505 rotation 0 1 0 3.15905 scale 3.49907 0.132448 0.371123 } DEF Queens-chamber Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.4 diffuseColor 0.4 0.4 0.2 specularColor 0 0 0 emissiveColor 0.5 0.3 0.1 shininess 0.2 transparency 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "wood2.gif" } } geometry Box { } } translation -2.5 -1 0 scale 0.5 0.5 0.5 } DEF northern-Kings-chamber-shafts Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.3 diffuseColor 0.4 0.4 0.4 specularColor 0 0 0 emissiveColor 0.4 0.4 0.4 shininess 0.4 transparency 0.2 } texture ImageTexture { repeatS TRUE repeatT TRUE url "wcolor3.gif" } } geometry Box { } } translation 0.458076 5.83389 -9.31607e-008 rotation 0 0 1 0.767945 scale 3.55547 0.144653 0.144653 } DEF southern-near-Kings-chamber-shaft Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.3 diffuseColor 0.4 0.4 0.4 specularColor 0 0 0 emissiveColor 0.4 0.4 0.4 shininess 0.4 transparency 0.2 } texture ImageTexture { repeatS TRUE repeatT TRUE url "stone8.gif" } } geometry Box { } } translation -7.03094 4.76 1.46031e-006 rotation 0 0 -1 0.750491 scale 3.81296 0.15 0.15 } DEF southern-Queens-chamber-shaft Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.3 diffuseColor 0.4 0.4 0.4 specularColor 0 0 0 emissiveColor 0.4 0.4 0.4 shininess 0 transparency 0.2 } texture ImageTexture { repeatS TRUE repeatT TRUE url "stone8.gif" } } geometry Box { } } translation -6.84319 1.49939 0.177158 rotation 0.953712 -0.300675 -0.00524853 3.1083 scale 4.6944 0.12 0.12 } DEF lowest-chamber Transform { children Shape { appearance Appearance { material Material { ambientIntensity 0.3 diffuseColor 0.4 0.4 0.4 specularColor 0 0 0 emissiveColor 0.3 0.3 0.2 shininess 0.2 transparency 0.05 } texture ImageTexture { repeatS TRUE repeatT TRUE url "wood13.gif" } } geometry Box { } } translation -2.21925 -7.42 -4.76837e-007 scale 0.80075 0.36 0.5 } DEF cualignment Viewpoint { position -0.618344 3.16456 30.9731 orientation 0 0 1 0 fieldOfView 0.785398 description "lock on pyramid alignment structure" }